Certificate in Scratch Programming

4,000.00

Scratch is the computer programming language that makes it easy and fun to create interactive stories.

games and animations and share them online. This course is an introduction to computer science using the programming language Scratch.

Join us as you start your computer science journey.

Description

Course Name: Certificate in Scratch Programming
Course Id: CSP/Q1001.
Education Qualification: 12th Pass.

Duration: 90 Hrs.

How You will Get Diploma Certificate:

Step 1- Select your Course for Certification.

Step 2- Click on Enroll Now.

Step 3- Proceed to Enroll Now.

Step 4- Fill Your Billing Details and Proceed to Pay.

Step 5- You Will be Redirected to Payment Gateway, Pay Course and Exam Fee by Following Options.

Card(Debit/Credit), Wallet, Paytm, Net banking, UPI and Google pay.

Step 6- After Payment You will receive Study Material on your email id.

Step 7- After Completion of  Course Study give Online Examination.

Step 8- After Online Examination you will get Diploma Certificate soft copy(Scan Copy) and Hard Copy(Original With Seal and Sign).

Step 9- After Certification you will receive Prospect Job Opportunities as per your Interest Area.

Online Examination Detail:

Duration- 60 minutes.
No. of Questions- 30. (Multiple Choice Questions).
Maximum Marks- 100, Passing Marks- 40%.
There is no negative marking in this module.

Benefits of Certification:

  • Government Authorized Assessment Agency Certification.
  • Certificate Valid for Lifetime.
  • Lifetime Verification of Certificate.
  • Free Job Assistance as per your Interest Area.

Syllabus

Certificate in Scratch Programming
Drawing with Scratch
 Spiral Rider
 Super Dodge ball
 Space opera
 Physical Computing with Scratch
 Making and sharing projects

 

Drawing with Scratch

Understanding coordinates, changing a sprite’s position, using the pen, drawing a house in scratch, using directions to move, keeping sprites upright, drawing using directions, making shapes using repeat, putting loops inside loops, creating rainbow painter, writing on the stage, designing the evil robot, creating the variables, animating the main game code, creating lists, using lists. setting up the variables, creating the game board.

Spiral Rider

Introducing spiral rider, using the green flag, creating variables, drawing a spiral, changing the backdrop, adding sprites, animating the crab, enabling keyboard control, making the fish move, adding game over messages, Inroducing evil robot, imploring the images, making a block for speech, making the alphabet sprite.

Super Dodge ball

Introducing super dodgeball, setting up the variables, preparing for the game start, using coordinates to move, adding more images, Making the ball, Copying and cloning sprites, Adding the energy meter, painting in scratch, creating the ice cream, making the ice cream appear, enabling the player to score, tweaking the game play Introducing quiz break, preparing for quiz break, drawing the time, using broadcasts, testing out broadcasts,

Space opera

Introducing space opera, playing sounds, adding the electric guitar, using costumes, adding graphic effects, adding the drum, adding the singer, playing music in scratch, adding the synthesizer, making your own tunes, London bridge, Inroducing quiz break, preparing for quiz break, drawing the time, using broadcasts, testing out broadcasts, moving the clock hand, adding a rising sound effect.

Physical Computing with Scratch,

What is physical computing? using a webcam, using video direction, going batty, Making a clap-o-meter, using a sense hat, introducing feeding time, creating the cat’s scripts, adding the dinosaur scripts, setting up a micro:bit using a micro bit, introducing balloon floater, drawing the cave, coding the balloon, coding the buttons, using the raspberry pi GPIO.

Making and sharing projects

Making your own programs, fixing common errors, sharing your projects, resources & acknowledgements, what is Scratch? Meet Scratch, Creating a Scratch account, Using the Scratch screen, Using Scratch on tablets, Exploring the blocks, Changing the backdrop, Creating your first program, Saving your project, Opening projects , Opening shared projects.